Passionate and experienced concept artist with 10 years of experience in film, games and illustration. Specializing in realistic environment concept art, I possess a strong background in visual storytelling and digital painting. My past experiences have varied from blue sky worldbuilding, illustration, concept design, as well as key shots for film.
Client List and Projects
Dawn of War IV (Karakter Design Studio)
Senior Concept Designer @ Karakter Design Studio (2024-Current)
Magic the Gathering (2022-2025)
Environment Concept Instructor @ CGMA (2022-2024)
Paramount's Halo Season 2 (2023)
Senior Concept Artist @ People Can Fly (2022-2023)
Senior Concept Artist @ Ubisoft Reflections 2020-2022
Drake (Scorpion tour promotion)
Senior Concept Artist @ Atomhawk Design (2016-2020)
God of War 4 (West Studio)
Ghost in the Shell (2017 Live Action Release)
Software
Blender
Z brush
Photoshop
Worldcreator
Education
FZD school of design
For work enquiries please don't hesitate to contact me at
mgorleidesign@gmail.com